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			175 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* ----------------------------------------------------------------------    
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| * Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
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| *    
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| * $Date:        19. March 2015
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| * $Revision: 	V.1.4.5
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| *    
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| * Project: 	    CMSIS DSP Library    
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| * Title:	    arm_mult_f32.c    
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| *    
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| * Description:	Floating-point vector multiplication.    
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| *    
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| * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
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| *  
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| * Redistribution and use in source and binary forms, with or without 
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| * modification, are permitted provided that the following conditions
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| * are met:
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| *   - Redistributions of source code must retain the above copyright
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| *     notice, this list of conditions and the following disclaimer.
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| *   - Redistributions in binary form must reproduce the above copyright
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| *     notice, this list of conditions and the following disclaimer in
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| *     the documentation and/or other materials provided with the 
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| *     distribution.
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| *   - Neither the name of ARM LIMITED nor the names of its contributors
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| *     may be used to endorse or promote products derived from this
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| *     software without specific prior written permission.
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| *
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| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
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| * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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| * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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| * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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| * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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| * POSSIBILITY OF SUCH DAMAGE.  
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| * -------------------------------------------------------------------- */
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| 
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| #include "arm_math.h"
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| 
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| /**        
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|  * @ingroup groupMath        
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|  */
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| 
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| /**        
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|  * @defgroup BasicMult Vector Multiplication        
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|  *        
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|  * Element-by-element multiplication of two vectors.        
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|  *        
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|  * <pre>        
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|  *     pDst[n] = pSrcA[n] * pSrcB[n],   0 <= n < blockSize.        
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|  * </pre>        
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|  *        
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|  * There are separate functions for floating-point, Q7, Q15, and Q31 data types.        
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|  */
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| 
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| /**        
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|  * @addtogroup BasicMult        
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|  * @{        
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|  */
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| 
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| /**        
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|  * @brief Floating-point vector multiplication.        
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|  * @param[in]       *pSrcA points to the first input vector        
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|  * @param[in]       *pSrcB points to the second input vector        
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|  * @param[out]      *pDst points to the output vector        
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|  * @param[in]       blockSize number of samples in each vector        
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|  * @return none.        
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|  */
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| 
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| void arm_mult_f32(
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|   float32_t * pSrcA,
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|   float32_t * pSrcB,
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|   float32_t * pDst,
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|   uint32_t blockSize)
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| {
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|   uint32_t blkCnt;                               /* loop counters */
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| #ifndef ARM_MATH_CM0_FAMILY
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| 
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|   /* Run the below code for Cortex-M4 and Cortex-M3 */
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|   float32_t inA1, inA2, inA3, inA4;              /* temporary input variables */
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|   float32_t inB1, inB2, inB3, inB4;              /* temporary input variables */
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|   float32_t out1, out2, out3, out4;              /* temporary output variables */
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| 
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|   /* loop Unrolling */
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|   blkCnt = blockSize >> 2u;
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| 
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|   /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.        
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|    ** a second loop below computes the remaining 1 to 3 samples. */
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|   while(blkCnt > 0u)
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|   {
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|     /* C = A * B */
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|     /* Multiply the inputs and store the results in output buffer */
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|     /* read sample from sourceA */
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|     inA1 = *pSrcA;
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|     /* read sample from sourceB */
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|     inB1 = *pSrcB;
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|     /* read sample from sourceA */
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|     inA2 = *(pSrcA + 1);
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|     /* read sample from sourceB */
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|     inB2 = *(pSrcB + 1);
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| 
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|     /* out = sourceA * sourceB */
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|     out1 = inA1 * inB1;
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| 
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|     /* read sample from sourceA */
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|     inA3 = *(pSrcA + 2);
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|     /* read sample from sourceB */
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|     inB3 = *(pSrcB + 2);
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| 
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|     /* out = sourceA * sourceB */
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|     out2 = inA2 * inB2;
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| 
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|     /* read sample from sourceA */
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|     inA4 = *(pSrcA + 3);
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| 
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|     /* store result to destination buffer */
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|     *pDst = out1;
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| 
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|     /* read sample from sourceB */
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|     inB4 = *(pSrcB + 3);
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| 
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|     /* out = sourceA * sourceB */
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|     out3 = inA3 * inB3;
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| 
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|     /* store result to destination buffer */
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|     *(pDst + 1) = out2;
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| 
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|     /* out = sourceA * sourceB */
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|     out4 = inA4 * inB4;
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|     /* store result to destination buffer */
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|     *(pDst + 2) = out3;
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|     /* store result to destination buffer */
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|     *(pDst + 3) = out4;
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| 
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| 
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|     /* update pointers to process next samples */
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|     pSrcA += 4u;
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|     pSrcB += 4u;
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|     pDst += 4u;
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| 
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|     /* Decrement the blockSize loop counter */
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|     blkCnt--;
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|   }
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| 
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|   /* If the blockSize is not a multiple of 4, compute any remaining output samples here.        
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|    ** No loop unrolling is used. */
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|   blkCnt = blockSize % 0x4u;
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| 
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| #else
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| 
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|   /* Run the below code for Cortex-M0 */
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| 
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|   /* Initialize blkCnt with number of samples */
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|   blkCnt = blockSize;
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| 
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| #endif /* #ifndef ARM_MATH_CM0_FAMILY */
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| 
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|   while(blkCnt > 0u)
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|   {
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|     /* C = A * B */
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|     /* Multiply the inputs and store the results in output buffer */
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|     *pDst++ = (*pSrcA++) * (*pSrcB++);
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| 
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|     /* Decrement the blockSize loop counter */
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|     blkCnt--;
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|   }
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| }
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| 
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| /**        
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|  * @} end of BasicMult group        
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|  */
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